Finally, got back to getting a game in with my WOC army last night. It was a pick up game as I was supposed to be playing Empire but my opponent did not show up, so did a quick 1000pt battle on a 4 x4 board against Lizardmen ,as smaller forces only were available from previous Triumph & Treachery game in store...
< Sorry no photos as limited time and all from memory >
The army I used was based upon the models I managed to grab and then manipulated to fit the points value. Minimal in number, no wizards and plenty of big things instead. Marauders were used for the following reasons:
i) at the time I could not find my Chaos Warrior unit..
ii) wanted more "feet on the table" as lower cost than warriors..
iii) felt they needed some level of redemption as not used for a while due to increased points.
*Army list* ( NOT highly competitive - fun only!)
1 exalted hero with standard kit & enchanted shield ( joined Marauders)
14 marauders with light armour & shield + banner
5 Warhounds (with poisoned attacks)
1 Chaos chariot ( steeds)
5 Chaos Knights with ensorcelled weapons
3 Dragon Ogres with 2 handed weapons ( LOVE the models, again, felt element of redemption needed!)
1 Chaos Giant
Now I have NEVER played Lizardmen although since the newer book a couple of armies have appeared so as well as lack of observation I am not sure on the units. Army roughly consisted of 2 units of Skinks, 1with priest , a block of warriors with a saurus warrior and priest , a salamander and 3 handlers and a bastilidon with the "beam weapon".
Chaos went 2nd and we surged forward with the heavy hitters as no ranged combat or magic so needed to get into combat as soon as possible. The giant charged and scared off one unit f skinks with a priest and they kept running in their own following turn, finally rallying just short of the board edge afterwards. The chariot raced up a hill missing the salamander unit but gearing up for a rear charge on the saurus warriors to follow. In the meantime the hounds had marched up with the second unit of skinks taking refuge in a building. The Knights took damage from magic as they moved into the saurus warriors including ice shard &wind blast ( moved them back into the path of the Dragon Ogres who could then not charge!). Most of the game my dispel rolls worked pretty well but due to no wizards lacked the number of dice.
The knights engaged the saurus warriors ( my charge) and did terribly, my Dragon ogres made mincemeat of a salamander unit before succumbing to blow pipes, javelins and magic in the next turn. My giant was pretty impressive making his charge to the flank of the bastilidon and in the two rounds of combat undertaken decided to firstly yell & brawl followed by complete destruction after making full use of his club ( aka - fallen tree) to squish what seemed like some form of beetle to him..
The marauders were shifted around somewhat engaging the saurus warriors after the demise of the Knights, with my hero despatching the priest and the marauders actually not doing too bad in combat, although saving throws when applicable let them down.
The game ended up with a final charge of the marauders getting back with the saurus warriors, following multiple combats and losing the entire unit ( just under 200pts at the time left!) to a single EGG which can be found in the Lizardmen artefacts and costs 30pts. The result on a table rolled was 2D6 S5 hits, effectively no save for the marauders as light armour & shield against -2 modifier.
...and Yes you guessed it, he rolled a double 6 for 12, yes 12 hits, ALL wounding ( majority killing immediately as no save) and my exalted hero rolled 2 x "1"s and a "2"...
Good game to get back into it, after the game I realised my stomps from the dragon ogres were forgotten when in combat ( would not really have mattered) and in my rejoice at the exalted hero killing the priest I forgot to roll on the Eye of the Gods table.. I literally only realised whilst typing this up, so will roll now... here goes... rolled a total of a 4 - UNHOLY RESILIENCE, +1T, not bad..maybe would have helped...who knows!!
Oh , before I forget, whatever happened to the Giant, well, he continued to make use of this club swiping away a rank of warriors before the Saurus hero brought him down with a poisoned weapon. Sadly the giant fell backwards so resulted in a new hill more than a lizardman crater...
*****************************************************************
I will continue my assembly work on my new Dark Elves with wave 2 being delivered tomorrow so will see further reinforcements in the form of some Warlocks, witch elves, executioners and some more bleakswords.